De Shamman die we gaan bekijken in dit artikel is tot 16 januari een van de sterkste classes geweest bij de horde. Sinds vandaag kan de shamman ook gespeeld gaan worden door de alliance class. Zoals de horde kennis gaat maken met de paladin.
Fire Elemental Totem – Rank 1
Requires level 68
680 Mana
Instand cast
20 min cooldown
Tools: Fire Totem
Summons an elemental totem that calls forth a greater fire elemental to rain destruction on the caster's enemies. Lasts 2 min.
Earth Elemental Totem – Rank 1
Requires level 66
705 Mana
Instand cast
20 min cooldown
Tools: Earth Totem
Summons an elemental totem that calls forth a greater earth elemental to protect the caster and his allies. Lasts 2 min.
Bloodlust Rank – 1
Requires level 70
750 Mana
Instand cast
10 min cooldown
Hore Only
Increases melee, ranged, and spell casting speed by 35% for all party members. Lasts 1 min.
Heroism – Rank 1
Requires level 70
750 Mana
Instand cast
10 min cooldown
Alliance Only
Increases melee, ranged, and spell casting speed by 35% for all party members. Lasts 1 min.
Water shield – rank 2
Requires Level 69
63 Mana
Instant cast
The caster is surrounded by 3 globes of water. When a spell, melee or ranged attack hits the caster, 123 to 124 mana is restored to the caster. This expends one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.
Totem of wrath
Requires Level 50
166 Mana
Instant cast
Tools: Fire Totem
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically hit with spells by 3% to all party members if they are within 20 yards. Lasts 2 min.
Shamanistic Rage
Requires level 50
Instand cast
2 min cooldown
Gives your successful melee attacks a chance to regenerate mana equal to 15% of your attack power. Lasts 30 sec.
Earth Shield – Rank 1
Requires level 50
600 mana
40 yd range
Instand cast
Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing melee attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 10 charges. Lasts 10 min. This shield can only be placed on one target at a time.
Trainable Ranks Listed Below:
Rank 2: 745 Mana, Heals for 205
Rank 3: 900 Mana, Heals for 270
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